Android just got c++ support

After buying a developer android phone, to use rather then develop on, I have been researching on various topics. One of the things I am most happy about is that Android now has native support for c++.
Happy because:
1) I like programming in C++
2) It means I can try porting Ogre3D (my favourite rendering engine) to it
3) I can then re-use all that damn Ogre code I wrote :)
There's currently no support for OpenGL however according to the discussion group page it is in the works along with audio libraries.
Posted by Andrew at 7/08/2009 08:37:00 PM 1 comments Links to this post
Labels: computer stuff
Most active month and day
I recently asked Robin from Ohloh, a website that holds 32 million open source contribution statistics if he could find out "what day of the week has the most commits" and "what month of the year has the most commits".
I did this because I recently had this burst of productivity from my open source project from different people on a Wednesday and wanted to know if this was a trend.
Surprisingly he responded very quickly.

What I found interesting about this information is how little is committed on weekends compared to the rest of the week. The reason I wanted to find out this information in the first place was because I had recently noticed a huge rush of contributions last Tuesday and Wednesday on a piece of artwork for my open source game hardwar.
Looks like the statistics confirm that there is something to this, so remember people. If you need help with something, ask on a Tuesday.
Posted by Andrew at 3/21/2009 01:06:00 AM 0 comments Links to this post
Labels: computer stuff, open source
Questionnaire on open source games and money
For some time now there has been multiple [freegamedev.net] discussions [freegamedev.net] on Free Game Developer about funding open source game projects.
In an effort to expand on these discussions I made a questionnaire and invite you all to fill it in. The goals of this survey is to find out what funding methods would work for an open source game as well as touch upon some issues such as open source on game consoles or platforms such as steam.
To make it worthwhile we need as many responses as possible. There won't be any time limit on the survey so I hope to collect more data in the future. If you could all help out by getting people to fill in the survey it would really speed things along.
Later on I plan to release the results here in a comma delimited file after enough people have filled in the questionnaire so that you can all do your own analysis on the results.
Posted by Andrew at 3/10/2009 04:14:00 PM 3 comments Links to this post
Labels: computer stuff, games, open source